Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 1 round (at level 62).
| WEAPON | 1 |
|---|---|
|
Weapon 1 Kinetic |
● |
|
Weapon 2 Kinetic |
● |
|
Weapon 3 Kinetic |
● |
|
Weapon 4 Kinetic |
● |
|
Weapon 5 Kinetic |
● |
|
Weapon 6 Energy |
● |
Exactly as stfc.space's own database computes it for this hostile at level 62 — not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Kinetic | 2 | 1 | 1 | 1,000,000 | 36,159,196 | 36,159,196 | 362,357,151 | 393,866,468 | 1% | 150% |
| Weapon 2 | Kinetic | 2 | 1 | 1 | 1,000,000 | 36,159,196 | 36,159,196 | 362,357,151 | 393,866,468 | 1% | 150% |
| Weapon 3 | Kinetic | 2 | 1 | 1 | 1,000,000 | 36,159,196 | 36,159,196 | 241,571,434 | 262,577,646 | 1% | 150% |
| Weapon 4 | Kinetic | 2 | 1 | 1 | 1,000,000 | 36,159,196 | 36,159,196 | 241,571,434 | 262,577,646 | 1% | 150% |
| Weapon 5 | Kinetic | 2 | 1 | 1 | 1,000,000 | 36,159,196 | 36,159,196 | 60,392,858 | 65,644,411 | 100% | 1,000% |
| Weapon 6 | Energy | 6 | 1 | 1 | 1,000,000 | 36,159,196 | 36,159,196 | 100,000 | 100,000 | 1% | 150% |