v2.42.1
Cadet Kirk
COMMON
Cadet Kirk
Another Time Command
CAPTAIN'S MANEUVER: Motivational
Cadet Kirk increases the Attack, Defense and Health of all Officers on the Bridge by 8%. Captain Maneuvers are only active when this officer is assigned as the captain of a ship.
3% COMMAND
6% SCIENCE
6% ENGINEERING
SYNERGY BONUS
OFFICER ABILITY: Tactician
Kirk increases the Weapon damage of the ship by 5%. Officer Abilities are active any time this officer is assigned to the ship's bridge — captain slot or officer slot.
RANKBONUS
ENSIGN I5%
LIEUTENANT JG II8%
LIEUTENANT III12%
LT. COMMANDER IV15%
COMMANDER V20%
RANK BONUS — how much stronger this ability gets as you rank the officer up.
RANKSHARDSLEVEL CAPOFFICER XPREWARD
R1 4 5
R2 8 10 500
R3 20 15 5,000
R4 48 20 50,000
R5 88 30 100,000 1,050 FEDERATION CREDITS

Even in the Academy, Kirk showed leadership and initiative in extreme abundance. High test scores and academic performance combined with easy camaraderie allowed him to excel, despite a few stunts that put him on the instructors' radars.

FULL LIBRARY ›
LEVELATTACKDEFENSEHEALTH
110104
620208
11363614
16565622
21787831
2610410441
3012512550
Officers who share a bridge/below-decks bonus with Cadet Kirk — assigning both at once stacks the synergy bonus shown next to each.
Instructor Spock
6%
Instructor Spock