On round start decreases opponents ISO Damage vs players (40% at level 12) that are under any state.
What it costs to research each level, how long it takes, and the effect at that level.
| LEVEL | TIME | HARD CURRENCY | COST | EFFECT |
|---|---|---|---|---|
| Lv 1 | — | Not purchasable | 100 Janeway's Pocket Watch | Janeway's Pocket Watch 0.04% |
| Lv 2 | — | Not purchasable | 100 Janeway's Pocket Watch | Janeway's Pocket Watch 0.06% |
| Lv 3 | — | Not purchasable | 100 Janeway's Pocket Watch | Janeway's Pocket Watch 0.08% |
| Lv 4 | — | Not purchasable | 100 Janeway's Pocket Watch | Janeway's Pocket Watch 0.1% |
| Lv 5 | — | Not purchasable | 100 Janeway's Pocket Watch | Janeway's Pocket Watch 0.12% |
| Lv 6 | — | Not purchasable | 100 Janeway's Pocket Watch | Janeway's Pocket Watch 0.14% |
| Lv 7 | — | Not purchasable | 100 Janeway's Pocket Watch | Janeway's Pocket Watch 0.18% |
| Lv 8 | — | Not purchasable | 100 Janeway's Pocket Watch | Janeway's Pocket Watch 0.22% |
| Lv 9 | — | Not purchasable | 100 Temporal Remnant | Janeway's Pocket Watch 0.26% |
| Lv 10 | — | Not purchasable | 100 Temporal Remnant | Janeway's Pocket Watch 0.3% |
| Lv 11 | — | Not purchasable | 100 Temporal Remnant | Janeway's Pocket Watch 0.35% |
| Lv 12 | — | Not purchasable | 100 Temporal Remnant | Janeway's Pocket Watch 0.4% |