Increases the base cost efficiency for repairing the U.S.S. Voyager.
What it costs to research each level, how long it takes, and the effect at that level.
| LEVEL | TIME | HARD CURRENCY | COST | EFFECT |
|---|---|---|---|---|
| Lv 1 | 10d 8h | Not purchasable | 200 Circuitry Fragments | Voyager Repairs 0.5% |
| Lv 2 | 10d 22h | Not purchasable | 310 Circuitry Fragments | Voyager Repairs 0.9% |
| Lv 3 | 16d | Not purchasable | 350 Circuitry Fragments | Voyager Repairs 1.1% |
| Lv 4 | 21d 9h | Not purchasable | 460 Circuitry Fragments | Voyager Repairs 1.4% |
| Lv 5 | 43d 23h | Not purchasable | 580 Circuitry Fragments | Voyager Repairs 1.7% |
| Lv 6 | 60d 6h | Not purchasable | 990 Circuitry Fragments | Voyager Repairs 2% |
| Lv 7 | 62d 5h | Not purchasable | 1,020 Circuitry Fragments | Voyager Repairs 2.25% |
| Lv 8 | 101d 21h | Not purchasable | 1,320 Circuitry Fragments | Voyager Repairs 2.5% |
| Lv 9 | 130d 5h | Not purchasable | 1,870 Circuitry Fragments | Voyager Repairs 3% |
| Lv 10 | 134d 18h | Not purchasable | 1,990 Circuitry Fragments | Voyager Repairs 3.5% |
| Lv 11 | 159d 6h | Not purchasable | 3,260 Circuitry Fragments | Voyager Repairs 4.25% |
| Lv 12 | 159d 6h | Not purchasable | 3,460 Circuitry Fragments | Voyager Repairs 5% |