Elite Solo Outposts are an advanced version of Common Solo Outposts. They are made for late-game players who can already clear the Common tier. They have the same two layers: the Outpost itself and the Retaliation Hostiles that defend it.
Elite Outposts need Elite Solo Outpost Strike Directives. You use them to start an attack, just as you use standard directives for Common Outposts. You get Elite directives from the free track of the Outpost Battle Pass. Events and special releases give more. Without a directive you cannot attack. Clear the free track every season, whether or not you buy the paid track.
Elite Outposts are harder at every level. Their Retaliation Hostiles are stronger. In return, you get better drop rates for Retaliation Medals and Plunder. The Elite Outpost Refinery pays out much more valuable materials than the Common one. Outpost Upgrade Buffs also scale better and are stronger. Elite Outposts stay immune to non-generic Armada and Marauder abilities, but they still benefit from Outpost-specific buffs.
Elite Outposts come in three types. Each type is available at the same nine levels: 53, 56, 60, 63, 66, 70, 73, 76 and 80. Elite Cardassian Outposts focus on combat and economy. Their buffs include extra Apex Shred against Cardassian hostiles, up to +400% cargo and up to +100% loot from Hostiles and Armadas. At G7 they add up to +1500% officer stats and up to +2000% Hull Health. Elite Node Outposts focus on PvP and Station Combat. Their buffs include Isolytic and Apex Barrier bonuses. They also give up to -500% enemy critical damage for the first 10 rounds in PvP. Elite Borg Outposts focus on Isolytic and Critical mechanics. They boost Isolytic Defense against Borg hostiles, and add mitigation and Apex Barrier against any hostile or Armada. Choose the type that fits whether you gear for PvE grinding, PvP defense or Borg content.
Three currencies run the Elite loop. The Elite Solo Outpost Basic Directive starts an attack. You earn it from events or buy it in the store. Elite Solo Outpost Credits come from winning attacks or defending against Retaliation raids. You spend them in the Refinery. Epic Solo Outpost Components upgrade the buffs on an Outpost you hold. You get them from the Outpost Battle Pass or the store. The Refinery unlocks when you build the Outpost Control Center. It has three grades. Grade 5 is available from the start. It improves at Ops 53, 56 and 60, and is at its best at Ops 60. Grade 6 opens at Ops 61. It improves at Ops 63, 66 and 70, and is at its best at Ops 70. Grade 7 opens at Ops 71. It improves at Ops 73, 76 and 80, and is at its best at Ops 80. Each grade is worth much more than the same Common exchange, so check the Refinery again at each of those Ops levels.
The Elite Outpost Refinery update added exclusive sourcing for Fleet Commander Benjamin Sisko (from Ops 51, with a 20-hour cooldown between claims), his Skill Points, Sigma Commander Rankup Credits and an extra FC seat unlock. New Retaliation Plunder rewards are Sisko Shards, Sisko Skill Points, Sigma Commander Rankup Credits and the FC Seat Unlock. A new Retaliation Medal reward is the Epic officer Ezri Dax. A new tradedown bundle in the Refinery converts Epic Outpost Components into Rare Outpost Components. Elite Outposts also give Federation, Klingon and Romulan reputation bundles, which you buy with Elite Solo Outpost Credits. The Grade 5 bundle unlocks at Ops 53 and improves at Ops 56 and 60. The Grade 6 bundle unlocks at Ops 63 and improves at Ops 66 and 70. The Grade 7 bundle unlocks at Ops 73 and improves at Ops 76 and 80. Outpost kills do not count toward the daily PvE hostile limit, so farming Outposts does not use up the budget you spend on regular hostiles.