EPIC
Mitchell
Auxiliary Controls Command
CAPTAIN'S MANEUVER: Home Protector
Mitchell increases the Stats of all Officers on Board by 20% when defending the Station.
Captain Maneuvers are only active when this officer is assigned as the captain of a ship.
10%
COMMAND
20%
SCIENCE
20%
ENGINEERING
SYNERGY BONUS
OFFICER ABILITY: Think or Sink
When getting hit by a Critical Hit, Mitchell increases the ship Weapon Damage by 30% for one round.
Officer Abilities are active any time this officer is assigned to the ship's bridge — captain slot or officer slot.
RANKBONUS
ENSIGN I30%
LIEUTENANT JG II40%
LIEUTENANT III50%
LT. COMMANDER IV60%
COMMANDER V70%
RANK BONUS — how much stronger this ability gets as you rank the officer up.
RANKS
RANKSHARDSLEVEL CAPOFFICER XPREWARD
R1
110
5
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ABOUT THIS OFFICER
An operations officer on the Enterprise with remarkable psionic potential for a human. Gary was a friend of Kirk's in the academy. Kirk advised Gary that in the academy you either think or sink; Gary took that notion to heart.
STATS PER LEVEL
LEVELATTACKDEFENSEHEALTH
16013296
6109239174
11189415302
16287631459
21399879639
265241,152838
306311,3881,010
TRAITS
Used for Away Team Assignments — matching traits raises success chance. ATA score: 10.
Ambitious
L1: 1,500
L2: 2,700
L3: 3,800
Tactical
L1: 7,650
L2: 6,000
L3: 7,000
L4: 8,850
Psionic
L1: 10,000
L2: 4,000
L3: 7,000
L4: 10,000
L5: 15,000
L6: 23,000
L7: 42,000
L8: 68,000
Officers who share a bridge/below-decks bonus with Mitchell — assigning both at once stacks the synergy bonus shown next to each.