EPIC
CAPTAIN'S MANEUVER: The Ultimate Con
When the ship takes damage from an Armada Target weapon attack, Harry Mudd decreases the Weapon Damage of that Armada Target by 10% for this round. Works against Hostiles of level 70 and under. (Weapons with multiple shots will only trigger this maneuver once per attack.)
Captain Maneuvers are only active when this officer is assigned as the captain of a ship.
3%
COMMAND
5%
SCIENCE
5%
ENGINEERING
SYNERGY BONUS
OFFICER ABILITY: Down but Never Out
When the ship's Shield Health is depleted, Harry Mudd increases the Weapon Damage of the ship by 200% for the rest of the combat. Works against Hostiles of level 70 and under.
Officer Abilities are active any time this officer is assigned to the ship's bridge — captain slot or officer slot.
RANKBONUS
ENSIGN I200%
LIEUTENANT JG II250%
LIEUTENANT III300%
LT. COMMANDER IV350%
COMMANDER V400%
RANK BONUS — how much stronger this ability gets as you rank the officer up.
RANKS
RANKSHARDSLEVEL CAPOFFICER XPREWARD
R1
100
5
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ABOUT THIS OFFICER
Harcourt Fenton Mudd. Thief. Swindler and con man. Liar and rogue. He goes by many pejoratives, but perhaps the most accurate of them all is opportunist. For years, Mudd has made a living by trying to con and extort everyone he’s ever met.
Though he always gives different accounts of where he came from, one element of his story always remains the same: his claims to have faced injustices that many will never know. With that chip on his shoulder, he believes in taking what he wants, and doing whatever necessary to get ahead. Whether it’s ships, weapons, creatures, - as long as he can sell it, he will try to steal it!
After the Borg laid waste to the galaxy, Mudd saw an opening to build his own criminal empire. After all, who was going to stop him? With all the major factions rebuilding and healing, Mudd knows that now was the time to strike. However, with his new ambitions comes more notoriety. And more notoriety means more targets on his back.
STATS PER LEVEL
LEVELATTACKDEFENSEHEALTH
17218036
613032665
11226566113
16344861172
214791,198240
266291,572314
307571,893379
TRAITS
Used for Away Team Assignments — matching traits raises success chance. ATA score: 37.
Resourceful
L1: 1,500
L2: 2,700
L3: 3,800
Thief
L1: 7,650
L2: 6,000
L3: 7,000
L4: 8,850
Rogue
L1: 10,000
L2: 4,000
L3: 7,000
L4: 10,000
L5: 15,000
L6: 23,000
L7: 42,000
L8: 68,000
Officers who share a bridge/below-decks bonus with Mudd — assigning both at once stacks the synergy bonus shown next to each.