EPIC
Nero
Nero's Crew Engineering
CAPTAIN'S MANEUVER: Joy In Vengeance
At the beginning of each round, if the opponent's ship is Burning, Nero increases the Damage of the weapons by 40%.
Captain Maneuvers are only active when this officer is assigned as the captain of a ship.
20%
COMMAND
20%
SCIENCE
10%
ENGINEERING
SYNERGY BONUS
OFFICER ABILITY: See the Flaws
Every time the ship strikes the opponent with a weapon attack, Nero has a 25% chance of Burning it for two rounds.
Officer Abilities are active any time this officer is assigned to the ship's bridge — captain slot or officer slot.
RANKBONUS
ENSIGN I25%
LIEUTENANT JG II30%
LIEUTENANT III35%
LT. COMMANDER IV40%
COMMANDER V50%
RANK BONUS — how much stronger this ability gets as you rank the officer up.
RANKS
RANKSHARDSLEVEL CAPOFFICER XPREWARD
R1
100
5
—
—
ABOUT THIS OFFICER
Nero is a Romulan mining ship Captain who comes from an alternate future. In his timeline's 2387, Nero witnessed the destruction of his homeworld of Romulus.
The untimely efforts of Ambassador Spock to contain the supernova that engulfed his planet resulted in the creation of an artificial black hole, which created this offshoot reality. On arrival, Nero's vessel, the Narada, was heavily damaged in combat with the U.S.S. Kelvin, leaving Nero and his crew stranded.
Nero lost his family when the disaster occurred and on that day, promised himself retribution against Spock for his failure.
STATS PER LEVEL
LEVELATTACKDEFENSEHEALTH
14848192
68787348
11151151604
16230230918
213203201,278
264194191,676
305055052,019
TRAITS
Used for Away Team Assignments — matching traits raises success chance. ATA score: 22.
Captain
L1: 1,500
L2: 2,700
L3: 3,800
Miner
L1: 7,650
L2: 6,000
L3: 7,000
L4: 8,850
Intimidating
L1: 10,000
L2: 4,000
L3: 7,000
L4: 10,000
L5: 15,000
L6: 23,000
L7: 42,000
L8: 68,000
Officers who share a bridge/below-decks bonus with Nero — assigning both at once stacks the synergy bonus shown next to each.