v2.42.1
Odo
EPIC
Odo
Deep Space Nine Command
CAPTAIN'S MANEUVER: Unfit To Lead
This Officer does not have a Captain's Maneuver. Equipping this Officer as the captain of a ship provides no benefit. Captain Maneuvers are only active when this officer is assigned as the captain of a ship.
0% COMMAND
0% SCIENCE
0% ENGINEERING
SYNERGY BONUS
OFFICER ABILITY: Fluidic Strength
Odo increases base Armor, Shield Deflection, and Dodge by 40% against Solo Armadas. Officer Abilities are active any time this officer is assigned to the ship's bridge — captain slot or officer slot.
RANKBONUS
ENSIGN I40%
LIEUTENANT JG II50%
LIEUTENANT III60%
LT. COMMANDER IV80%
COMMANDER V100%
RANK BONUS — how much stronger this ability gets as you rank the officer up.
BELOW DECK: Right Is Might
Right is Might Odo increases Critical Hit Damage by 20%. Below-Decks Abilities work from a below-decks slot — this officer doesn't need to be visible on the bridge for this to apply.
RANKBONUS
ENSIGN I20%
LIEUTENANT JG II25%
LIEUTENANT III35%
LT. COMMANDER IV45%
COMMANDER V60%
RANK BONUS — how much stronger this ability gets as you rank the officer up.
RANKSHARDSLEVEL CAPOFFICER XPREWARD
R1 120 5
R2 130 10 50,000 900 FEDERATION CREDITS

Whether serving aboard Deep Space 9 under the Federation or Terok Nor, as it was known when under the Cardassians, the station’s chief of security Odo stands for one thing above all else: justice. Odo is unlike any other individual aboard Deep Space 9. He is a Changeling, capable of shifting his shape to take on the appearance of anything or anyone, although he has never quite been able to master the human face. When he was discovered adrift in the Denorios Belt and taken to Bajoran scientists, he wasn’t even recognised as a sentient species, just a fascinating gelatinous specimen. He was subjected to painful experiments until he was able to one day prove his sentience and begin a new existence in his own right. For a long time, he believed himself to be the only one of his kind, and for a long time after he found out he wasn’t, he may have wished otherwise. Odo’s people, the Changelings, are the cruel, dictatorial rulers of the Dominion, implacable enemy of all “solid” lifeforms and the aggressors in a bloody war against the Federation and its allies in the Alpha Quadrant. In the face of all that, Odo keeps his focus squarely concentrated on justice and upholding the law on his station, whether that’s thwarting the mercantile machinations of small-time nemesis Quark or making sure no one can use DS9 as the middle ground for starting a civil war. Odo’s approach to justice is as pragmatic as they come. It doesn’t matter who is making the laws; all that matters is justice and fairness. He is the quintessential police officer, beholden to the law but capable of nuance and egalitarian in its application. In Odo’s world, no one - no one - is above the law.

ALL ASSIGNMENTS ›
LEVELATTACKDEFENSEHEALTH
12424288
64444522
117575905
161151151,377
211601601,917
262102102,514
302522523,029
Used for Away Team Assignments — matching traits raises success chance. ATA score: 7.
Deceptive
L1: 1,500 L2: 2,700 L3: 3,800
Survivor
L1: 7,650 L2: 6,000 L3: 7,000 L4: 8,850
Adaptable
L1: 10,000 L2: 4,000 L3: 7,000 L4: 10,000 L5: 15,000 L6: 23,000 L7: 42,000 L8: 68,000
Officers who share a bridge/below-decks bonus with Odo — assigning both at once stacks the synergy bonus shown next to each.
Benjamin Sisko
0%
Benjamin Sisko
Changeling Kira
0%
Changeling Kira
Miles O'Brien
0%
Miles O'Brien
Jadzia Dax
0%
Jadzia Dax
Julian Bashir
0%
Julian Bashir
Kira Nerys
0%
Kira Nerys