RARE
Spock
Enterprise Crew Science
CAPTAIN'S MANEUVER: Logical
Spock increases the Accuracy of the ship by 15% at the beginning of each Round in combat.
Captain Maneuvers are only active when this officer is assigned as the captain of a ship.
10%
COMMAND
5%
SCIENCE
10%
ENGINEERING
SYNERGY BONUS
OFFICER ABILITY: Illogical
While the ship has Morale, Spock restores Shield Health to an amount equal to 25% of the Defense of the Officers on the ship.
Officer Abilities are active any time this officer is assigned to the ship's bridge — captain slot or officer slot.
RANKBONUS
ENSIGN I25%
LIEUTENANT JG II50%
LIEUTENANT III100%
LT. COMMANDER IV400%
COMMANDER V750%
RANK BONUS — how much stronger this ability gets as you rank the officer up.
RANKS
RANKSHARDSLEVEL CAPOFFICER XPREWARD
R1
38
5
—
—
R2
57
10
10,000
—
ABOUT THIS OFFICER
Spock is a half-Vulcan, half-Human Commander in Starfleet, serving as First Officer aboard the U.S.S. Enterprise. Spock began his career as an instructor at Starfleet Academy having refused an invitation to join the Vulcan Science Academy, where he created the infamous Kobayashi Maru test simulation.
Spock witnessed the destruction of his homeworld, Vulcan, first-hand while assisting in a rescue attempt. He briefly took the Captain's chair of the Enterprise before relinquishing the position to James T. Kirk. Since then, Spock has been Kirk's trusted Commander and Chief Science Officer.
Spock has had the paradoxical honor of being acquainted with his older self, albeit from a parallel reality, whom he has turned to for guidance on occasion.
STATS PER LEVEL
LEVELATTACKDEFENSEHEALTH
1108525
62117752
113933599
1663533157
2190763224
261201,020300
301461,243366
TRAITS
Used for Away Team Assignments — matching traits raises success chance. ATA score: 23.
Scientist
L1: 1,500
L2: 2,700
L3: 3,800
Analytical
L1: 7,650
L2: 6,000
L3: 7,000
L4: 8,850